Jordi Sabater, Mario Paolucci and Rosaria Conte (2006)
Repage: REPutation and ImAGE Among Limited Autonomous Partners
Journal of Artificial Societies and Social Simulation
vol. 9, no. 2
<https://www.jasss.org/9/2/3.html>
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Received: 13-Mar-2005 Accepted: 01-Mar-2006 Published: 31-Mar-2006
Figure 1. Examples of fuzzy evaluations. In a) we have {0.75, 0.25, 0, 0, 0}, a mostly bad (75% very bad, 25% bad) evaluation; b) is an average evaluation, neither good nor bad. In c), we show the situation of maximum uncertainty; aggregating another number with this one leaves the first unchanged. |
that is also our choice for use in Repage. This function shows several good properties: besides respecting the identity, it is commutative and associative. However, it loses sense when denominator — the sum of the products of weights — is zero; notice that, for this to happen, it is sufficient to have at least one zero in all evaluation levels for some of the values to be aggregated, which, for large aggregations, is quite easily the case. Yager (2004b) proposes several solutions, but in Repage we get rid of this problem as a side effect of the strength of beliefs. To take strength into account, we apply the standard procedure of moving the fuzzy set to be aggregated towards the identity by a quantity determined by the strength (rescaled to the [0, 1] interval by the use of the arctan function). After rescaling, no value can be zero if not in the case of infinite strength, thus avoiding the problem of incompatible values.
In words, the higher the momentum, the wider the difference between the values compared.
Figure 2. Repage architecture |
Figure 3. Repage and its environment |
Figure 4. Value of direct interaction. Starting situation |
Figure 5. Value of direct interaction. Arrival of contradictory information |
Figure 6. Value of direct interaction. Good direct interaction causes good image |
Figure 7. Value of direct interaction. Feedback loop |
Figure 8. Image can be distinct from Reputation |
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